The Old Wizzard Art
I'm the Darkspore Gandalf!
Vital statistics
Title the Old Wizard
Gender Male
Crogenitor Revo
Genesis Type Mini Icon Arcane
Class Icon tempest
Weapons Mage Sword, Arcane Staff
Basic Attack Mage Slash
Unique Ability Sorceror Bolt
Squad Ability Thou Explodeth
Passive Ability The Hermit
Alpha Ability Ethereal Plating
Beta Ability Will-o-Wisp
Gamma Abiltiy Power Slap
Delta Ability Crippling Slash

Joek, the Old Wizard, is an Arcane Tempest. He was Crogenitor Revo's protege. Joek's abilities are based on destruction of a single target very quickly, from long range.

Base StatsEdit

Variants Alpha Beta Gamma Delta
Health 180 160 170 165
Power 147 149 151 147
Strength 16 12 14 13
Dexterity 12 14 10 15
Mind 22 24 26 22
Crit Rating 98 106 90 110
Dodge Rating 122 134 110 140
Resist Rating 282 294 306 282


Joek has taken many forms throughout Piminy's life, the latest one being as a Darkspore Hero.


A sword and Staff, the Staff being the thing that modifies Joek's attacks.

Default Drop-loot Cashout Apoc Cashout Apoc
Arcane Staff Power Scepter Magic Staff Exploder Wand Archwizard Staff


Joek was a goofy magician from Pemnost, a planet far flung from the major galaxy. The only thing of repute here was a small Crogenitor base run by an eccentric manager named Revo. Joek came there time to time to keep the Crogenitor entertained.

After the Darkspore outbreak, Joek took his firework displays to new heights, using them as explosives. Such display made him a target for the hordes and an assassin finally struck down Joek. As he lay dying, Joek thought he saw the dark form of Death hanging over him, even heard its whispered voice," Come my young magician, a new life awaits you".

Joek later woke on a cot, and found himself still alive. The form had not been Death, but Revo, the one he had entertaind in lighter years. Joek's loyal simian helper, Hermit, had also survived though it seemed slightly worse for wear. Revo explained that he had found an ancient power, dormant in the Pemnosti for millienia, and had awakend it in Joek giving him somewhat magical abilities.

Joek soon found himself fighting the Darkspore hordes once again, but with the powers Revo had given him. Joek could shoot lihgting-bolts from his staff, and also found a way to bring his love of fireworks into his fight, causing enemies to erupt in a great display of colored fire.

Shapshifting himself to hide his survival, an old man was Joek's diguise for a time, and, though he was only twenty-two cycles old, he became known as Joek, the Old Wizard.


Joek is a perfect example of a young Pemnosti. He wears a tall, pointed hat and a worn jerkin. He also wears a cloak of flexible armor plates, giving him pretection from behind. He carries a stylized sword and his favorite magic staff. A set of armored boots rounds out his outfit.

His Delta varient breaks from this mold, losing the sword for an inlarged claw. He also loses the hat in favor of an armored hood. This varient was made by Revo after he was infected and went mad.

Old WizardOld Wizard (2)Old Wizard (3)


Basic Attack: Mage SlashEdit

Range: 3 meters

Cooldown: 0.7 seconds

Cast Type: Instant

Joek attacks with his sword, dealing 4-15 Physical damage. The fourth attack deals 1.5 times this damage, as Joek performs a vicious upper-cut.

Unique Ability: Sorceror BoltEdit

Range: 35 meters

Cooldown: 2 seconds

Cast Type: Instant

Power Cost: 5

Joek fires a bolt of magic from his staff, Dazzling the target for 3 seconds and dealing 10-25 Energy damage.

Squad Ability: Thou ExplodethEdit

Range: 40 meters

Cooldown: 15 seconds

Cast Type: Channeled

Power Cost: 20

Joek channels for 2 seconds, the target the erupts in a Roman Candle fashion, the target is dealt 15-35 Energy damage, and it and enemies near the target Burn for 3 seconds; taking 15 more Energy damage over the duration of the Burn.


  • Joek's Thou Explodeth: Allies near the target are healed. (Revo's Affix)
  • Joek's Thou Explodeth: Enemies are Knocked back instead of Burned. (Poologs Affix)

Passive Ability: The HermitEdit

A small lemur named the Hermit rides on Joek's shoulder, every 10 seconds it jumps off either giving a buff to Joek or running in a random direction, any enemies in the Hermit's path are hit with a variable debuff. The chance for either is 50/50.


The Hermit jumps off every 2 seconds.

Variant Abilities:Edit

Alpha - Ethereal PlatingEdit

CRE Old Wizard-0d44c5b7 sml
Range: N/A

Cooldown: 8 seconds

Cast Type: Instant

Power Cost: 13

Creates armor from arcane energy that deflects all incoming projectiles for 9 seconds.

Beta - Power SlapEdit

CRE Old Wizard-0eead36a sml
Range: 20 meters

Cooldown: 5 seconds

Cast Type: Instant

Power Cost: 6

A large hand of arcane energy forms near the target and hits it from behind, dealing 6-20 Physical damage.

Gamma - Will-o-WispEdit

CRE Old Wizard-0eead36b sml
Range: 30 meters

Cooldown: 9 seconds

Cast Type: Instant

Power Cost: 7

Creates an area of glittering lights that lasts for 7 seconds that Dazzles any enemies that enter it.

Delta - Crippling SlashEdit

CRE Old Wizard-0eead36c sml
Range: 3 meters

Cooldown: 7 seconds

Cast Type: Instant

Power Cost: 10

The user attacks with his weapon, dealing 10-25 Physical damage and slowing the target to 75% normal movement speed.


  • Joek's name is pronounced Joe - Ek.
  • Joek was based off a character from Golden Tome Wiki.